When a game company decides to adapt a hit arcade game for a home console, is preservation really the point? A lot of big box games are ill-fitting for personal systems for one reason or another, so they never make it to the more lucrative world of console gaming. Others get a few minor (or major) tweaks to make them fit in the home market. For a long time this meant toning down the graphics, programming the D-pad to mimic the sluggishness of an arcade joystick and fiddling with the difficulty so it would encourage continued play from enjoyment and not so much from sheer challenge. Most arcade-to-console ports, especially in the heyday of arcade boxes, were low-rent versions of the real thing. The following are ports that actually managed to do it right.